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Puzzle Academy path
Target time: 20–30 minutes. Start with Puzzle Starter and preserve one solvable route through the Rune Maze.
1. Establish the rule
Use the HUD to state a single goal such as “Find all three runes, then leave.” Keep instructions visible without covering the player start or route.
2. Change the maze safely
Move one internal wall, then test immediately. Resize its sprite and collider independently only when the visible wall and collision should differ. Never use an invisible collider as an unexplained barrier.
3. Add feedback
Recolor the rune prefab parameter and add a Dialogue trigger near the final route. The three collectible instances share controlled collectible logic but remain separate entities.
4. Prove solvability
Complete the puzzle from a fresh Test session twice: once by your intended route and once while deliberately exploring wrong turns. Check that each rune scores only once and that the finish portal remains reachable.
References: template walkthroughs, visual logic, and project error codes.