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Your first Rift

This guided path starts from the complete Platformer Starter. You will change the course, add a collectible behavior, test it, and publish an unlisted link. No engine installation or source-code editing is required.

1. Open a draft

  1. Open Workshop.
  2. Select Enable cloud drafts. A guest-owned draft works without account registration.
  3. Select Save current as cloud project. The default project is Platformer Starter.

Workshop saves locally after 500 ms and saves the cloud draft after 1.2 seconds. Wait for Cloud draft autosaved before publishing.

2. Change the course

  1. Select Platform one in Entities.
  2. Drag it in the scene, or enter exact X and Y values in Inspector.
  3. Select a platform asset under Curated assets to add another safe platform.
  4. Use Undo and Redo once. Keyboard shortcuts Ctrl/Cmd+Z and Ctrl/Cmd+Shift+Z also work.

The Layers panel can hide scenery or lock a layer against accidental movement. Shift-select adds or removes an entity from the selection.

3. Add behavior

  1. Add a Collectible from Curated assets.
  2. With it selected, choose Add touch → score +1 under Visual logic.
  3. Confirm that sensor.no_behavior disappears from Diagnostics.

This action creates controlled VM instructions. It never evaluates creator JavaScript.

4. Test

  1. Select Test Rift.
  2. Move with A/D or arrows and jump with W, Up, or Space.
  3. Touch the new collectible and confirm that the score changes.
  4. Select Stop test. Test state is isolated; the editor draft is unchanged.

If creator logic fails, Test session shows an Open source control for the responsible entity/program. Fix every red diagnostic before publishing.

5. Publish and share

  1. Wait until both local and cloud status are saved.
  2. Select Publish unlisted.
  3. Open or copy the displayed pixelrifts.com/play/version_… link.

That URL is pinned to an immutable bundle. Later draft edits cannot change it. Select Versions and Make active to roll the project back without mutating either version.

Anyone with the link can play it and choose Remix this Rift. Unlisted links are discoverable by possession; do not use them for confidential content.

Publish troubleshooting

  • Publish is disabled: wait for cloud autosave, or fix red Diagnostics items.
  • Draft revision conflict: another tab/device saved first. Reopen the project from Project dashboard before repeating your edit.
  • Logic execution failed: open the source-linked diagnostic. Loops and invalid action arguments fail the headless publish gate.
  • Autosave unavailable: local editing and testing still work, but reconnect cloud drafts before publishing.

PixelRifts creator documentation · generated reference · protocol 21