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Weekly build prompt

The long way home

Build a short Rift where the obvious route is blocked and the player discovers a second route through movement, one piece of dialogue, and three collectibles.

Constraints:

  • Start from Platformer, Top-Down, or Puzzle Starter.
  • Use only curated assets and controlled components.
  • Include one checkpoint or one clearly safe recovery loop.
  • Include one HUD instruction of 80 characters or fewer.
  • The complete playthrough should take 2–5 minutes.
  • Clear all project errors and publish an unlisted version.

Playtest questions:

  1. Did the tester understand why the obvious route failed?
  2. Did the alternative route become visible without external explanation?
  3. Did any collision feel inconsistent with the visual?

Prompt operations should rotate weekly only when someone owns review and support. Until the community destination is activated, this page remains the canonical prompt and unlisted links should be shared privately.

PixelRifts creator documentation · generated reference · protocol 21