Appearance
Creator HUD
HUD panel adds short objective text and an optional authoritative score to the playable Rift. PixelRifts owns the visual style and accessibility behavior; creators provide bounded plain text and placement only.
Add a HUD
- Open Pieces and add HUD panel, or attach the component to an object.
- Enter a title and optional short instruction.
- Choose one of the four screen corners.
- Enable Score when the panel should display the shared-runtime score.
- Run Test Rift to check placement alongside dialogue and inventory panels.
A scene can contain one HUD. The score is read from the reconciled runtime; the browser or creator text cannot supply it.
Safety and limits
- Titles contain 1–60 characters and body text at most 240 characters.
- Text is rendered literally. HTML, script, links, custom CSS, images, and input controls are not accepted.
- The overlay does not intercept pointer input.
- HUD text is public Rift content and remains subject to the same content declaration and moderation rules as the project.
Interactive widgets, arbitrary layouts, localization, and data bindings beyond score require future controlled components.